SPN - COMMENTARY & MUSINGS
WRITER/AUTHOR
TOO MANY HEROES
Tabletop Card Game and 'Hero' Universe
2020 / MARCH
TABLE OF CONTENTS
TOO MANY HEROES - PRIMARY UNIVERSE BIBLE
Introduction
Ultimate Mission Statement: The Great Correction
The Importance of Franchise From Universe
Phase 2.5 -- A Truly Global Voice
Too Many Heroes
The State of the World and Heroes
Too Many Heroes - The Card Game
The Too Many Heroes Universe
TOO MANY HEROES - HEROES, VILLAINS, AND CORPORATIONS
VILLAIN BIOS
VILLAINS
OGMO
PLACE OF ORIGIN: USA
BIO: Former farmer and ethnobotanist, thrice burned by the system, a whistleblower tired of deep rooted lies, distorted data and corporate agendas. Through official and public channels, his efforts to expose the extent of gene tampering only garnered him with his land seized, funds frozen, and branded a criminal. Frustrated, he steadily fell down the slippery slope, eventually crossing the line into full blown ecoterrorism. Donning the image of Baron Samedi, encapsulating the reflection of the fouled system, regurgitating the poison back in the faces of the world, clear for all to see.
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ARBITOR
PLACE OF ORIGIN: Australia
BIO: A former low ranking villain who attempted legitimacy after doing her time, developing into a prominent realtor and living a clean life. Despite being good at her job, was royally rooted by legislation and her past, allegedly involved in money laundering and international real estate trades. She returned to villainy, principally for the remuneration and benefits, often straddling the line between crime and civilian life as a means of survival, however maintaining the aims of going legit through real estate, property and land. Unable to find said balance in herself or the system, she seeks to settle matters, in spite of spelling errors.
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SOUL SICKNESS
PLACE OF ORIGIN: USA
BIO: A tragic individual cursed with a fractured hour glass of life, an unamendable fissure. However, means were found to replace lost sands of time, unfortunately through chronically inverse values: for every one soul snuffed, he gains an hour of sand. Rather than accepting death and succumbing to his final days, he abandons treatment, disregards aid from his brother (a registered hero) and instead returns to a path governed by fear and rage. Snuffing the life of thousands for meagre minutes.
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MONO CHROME
PLACE OF ORIGIN: USA
BIO:
Black and white, clear cut, enjoy the silence. Believing the noise of the world to be a curse. Not a trivial belief in the obvious impression of black and white, rather the rendering of perspective, draining the colour from life for a stark revelation. As a result, most of his victims have ended up insane, if not killing themselves, unable to process the contrast.
Ironically, he has a vocal following of fans, comprised primarily of fools with a millennial hipster mentality, who think taking photos in black and white automatically makes them a legit photographer, or have suddenly created something 'artistic.'
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DIALECTIC
PLACE OF ORIGIN: UNKNOWN
BIO: Philosophy of sociopathy to the extremes. An individual existing as an expression of pure entropy, chaos at the whims of systems known to none, perhaps not even to himself. A being pure, only in the sense of demented liberation, unchained madness, almost as if tapping into the universal matrix. Exhibiting hyper intelligence, operating with divine lethality in detachment and disregard. A living existential metaphor, seen as a portent and warning by some. Others theorise he is in deep converse with The Other, a conversation crossing cerebral hemispheres, a dimensional crux, possibly as a result of extreme pressure exerted upon his pineal gland.
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TABLE OF CONTENTS
TOO MANY HEROES - PRIMARY UNIVERSE BIBLE
Introduction
Ultimate Mission Statement: The Great Correction
The Importance of Franchise From Universe
Phase 2.5 -- A Truly Global Voice
Too Many Heroes
The State of the World and Heroes
Too Many Heroes - The Card Game
The Too Many Heroes Universe
TOO MANY HEROES - HEROES, VILLAINS, AND CORPORATIONS